The traditional memory game adapted to haptics
The haptic memory game is the traditional memory card game adapted to a haptic device. The player has to collect pairs of shapes by matching them hapticly.
Tools/Using
Phantom Omni haptic device
CHAI3D haptic framework
Developer
UX Researcher
Judith Sirera I Pulido, Tom Axblad, and Elena González Rabal for the Haptic, Tactile, and Tangible Interaction course of the Interactive Media Technology master's program.
Phantom Omni is a haptic device that applies force feedback on the users' hand, allowing them to feel virtual objects when holding a pen-shape tool.
The game starts with all the shapes hidden under green boxes so the user cannot see which shape he/she is feeling.
The analogy with the real game would be to have all the cards face down.
When the player manages to haptically match two shapes, the boxes hiding the shapes are automatically deleted.
On the card game, the player leaves the matched cards face up.
The game is over when the user achieves to match all the shapes with their own pairs.